Friday, April 6, 2018

The Myriad Races of Thrend

I was hacking away at a .TAB file, tryin' to learn Tablesmith coding, which I'm not learning very terrifically just yet but anywho. It's not hard I just no longer have a brain for it, really.

I made a "Random Races" list, so I guess of races that I would allow in my DCC game without much fuss. That is, I envision a world in which there's been a giant apocalypse long ago that hurled the multiverse together in a big squishy, anachronistic, and practically fluff-free fashion.  Alls we know is there's been, long ago, some cataclysm, and now we're all here. More adventuretime or Planescape than Dragonlance for sure.

I admit I'm a little maybe too open about it, and I don't particularly like it when players try to get mechanical bennies from what seems to me to be purely descriptive chunks of detail.  I don't know why I think like that, as a matter of fact the adjudication of the thing ought to be that Fishmen can breathe water and Robots are immune to sleep spells, etc. It would go like that in Into the Odd or Maze Rats, so I don't know why I'm mildly uptight about it in DCC... I ought to take a deeper look at that down the road. Introspection is good in small doses.

Anyways, here's the .TAB file copied n pasted. Some of the options can get a little reiterative, for example you could have a Dreamlands Shadow Alternate Dimesional Candy Person but that's going to be suitably rare at these rates! And of course, looking at the clumsy code I realize that I coulda just saved 5 or 6 lycanthrope spots and put the "Were-" prefix and [SEE ANIMAL SUBTYPE], which I actually did later. The Were-subtypes'll be a lot less common that the normal run of the mill ones, I guess. There's ways to rule out those sorts of combinations, but hey. Weirder the better, IMHO. What's the difference between an Upright Wolf and a Werewolf? Duh. A long long time ago I was thinking about perk-buy methods and it seems to me that these could all be tidied up that way...

Maybe I ought to break my own bad habits and do some stat mods and perks associated with all these races, but meh: we can wing it.

#
# Races of Thrend
#
# By Noah Stevens

:Start
1-20,Human
22,Elf
22,Dwarf
23,Sea Blood
24,Derro
25,Voormis
26,Ape
27,White Ape
28,Mutant
29,Cyborg
30,Synthoid
31,Wood Golem
32,Clay Golem
33,Revenant
34,Wereboar
35,Werewolf
36,Wererat
37,Weretiger
38,Dog
39,Rabbit
40,Kenku
41,Scrappler
42,Robot
43,Cloth Golem
44,Straw Man
45,Winged Monkey
46,Businessman
47,Vampire
48,Quasilich
49,Neanderthal
50,Mongrelman
51,Zomborg
52,Pumpkinhead
53,Tinperson
54,Hyooman
55,Clockwork Person
56,Porcelain Golem
57,Dark Elf
58,Dark Dwarf
59,Wood Elf
60,Scavvie
61,Blinker
62,Upright {Cap~[Creatures]}
63,Newhon Ghoul
64,Grey Man
65,Blue Man
66,Subhuman
67,Atlantean
68,Yuan-Ti
69,Slug Man
70,Candy Person
71,Food Person
72,Cimmerian
73,Ur-Men
74,Centaur
75,Satyr
76,Goblin
77,Gnome
78,Kappa
79,Githyanki
80,Moon Dweller
82,Dralasite
83,Yazirian
84,Bug Person
85,Pixie
86,Faerie
87,Fay {Cap~[Creatures]}
88,Dreamlands [Start]
89,Shadow [Start]
90,Alternate Dimensional [Start]
91,Were[Creatures]

:Creatures
1-3,bear
4-5,boar
6-9,bull
10,cow
11,horse
12-13,hound
14-15,lamb
16-19,lion
20-22,serpent
23-25,stag
26-27,tiger
28-30,wolf
31,sturgeon
32,elk
33,badger
34,hare
35,bat
36,lizard
37,squirrel
38-40,fox
41,dolphin
42-43,panther
45-46,ram
47,goat
48,beaver
49,mountain lion
50,tortoise
51,pike
52,frog
53,rat
54,mare
55,stallion
56,plowhorse
57,ox

Wednesday, March 28, 2018

Threndian Low-Life Operatives

Inspired by the Vircades project "Wage Slaves" series, and also the release of Cyber Sprawl Classics, I got my Tablesmith juju on and generated a couple of generators for low-level, OZ/AdventureTime/Neuromancer/Steampunk scumbags. +Dave Younce helped me to get a version of the name generator on Abulafia, but the rest is from my own noodle. The stats are DCC, but I think the modifiers must be from 5e or 4.5/PF and I will adjust those later once the code is more familiar to me.

Tablesmith is really handy!  Remind me to post the .tab files later. I twerked the Ork Tribes to make some Street Gangs, and made the names from code I stole/twerked from a Dickens name generator site, which made terrific but not odd enough names. The races are just a long list of races that spilled out of my brain. I figure Thrend (especially in Helleborine) is very  very metro-/cosmo-/pandimensionalpolitan and so hey man, werewolf plumbers with Dreamlands Robot journeyman assistants are probably par for the course. Relax, man. It's just a prank, man! For laughs!



Treacle Shilum
Race: Blue Man
Occupation: Brand Shouter
Strength: 18 4
Agility: 10 0
Stamina: 8 -1
Personality: 14 2
Intelligence: 13 1
Luck: 12 1

Arthur Flizwitch
Race: Wood Elf
Occupation: Broth-Pusher
Strength: 13 1
Agility: 11 0
Stamina: 16 3
Personality: 7 -2
Intelligence: 15 2
Luck: 13 1

Latch Beerwith
Race: Kappa
Occupation: Pixel Artist
Strength: 13 1
Agility: 18 4
Stamina: 13 1
Personality: 12 1
Intelligence: 15 2
Luck: 15 2

James Catness
Race: Dog
Occupation: Freelance Widow Poacher
Strength: 8 -1
Agility: 6 -2
Stamina: 13 1
Personality: 15 2
Intelligence: 10 0
Luck: 12 1

Parrish Fattage
Race: Human
Occupation: Freelance Dough Tweaker
Strength: 10 0
Agility: 13 1
Stamina: 10 0
Personality: 13 1
Intelligence: 10 0
Luck: 16 3

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