I skipped some editions. My buddy tells me I had the 2nd edition boxed set, so I had Rogue Trader, 2, snippets of 3rd, 5, and now 7. I had Macragge and the other boxed set, so maybe 4 and 5. I don't know.
But things change a good deal. I got a look at the most recent Inquisition thing, and I lament the loss of purchasable Orbital Strike, even though Karamazov still has it and it turns up as a random Warlord Trait. It might could help against all the Super Heavies I see these days.
But, next to that I saw that the Ordo Malleus/Hereticus/Xenos stuff is fleshed out into separate strains, which I suppose is kind of cool. They ditched the mention of the Ordo Sepulturum - to my mind a creepy favorite. I guess zombies are everywhere these days and nobody's going to purchase zombies as enemies to field against towering men and aliens in powered suits of artificier armour (but they bring a rush of fear to the Necromunda and Inq28 people, I bet).
Anyways, I was mulling over some options for Kill Team on Sunday with the BnB40K guys, and they're all going to have these Skitarii and Knights and such, so I was thinking about some good options. My sisters and these Inquisitors aren't going to stand up long. Interestingly, I think the Malleus flavored inquisitor is a total cheesy badass. The Daemonblade is going to carve some stuff up - 2 rolls on the chart and none end up being good for anybody.
A problem might be that I can only kitbash and convert so many models to paint and never actually paint them, if you get my meaning. But it does make one think about having a couple different Inquisitors in the pot and ready to go when the need arises. The Warlord Traits are actually all pretty cool for a variety of situations.
Also, the sisters are just about done. I need to base some and add some arco-flails to about 9 hastily converted WFB flagellants, and of course paint Celestine of which I am sore afraid.