Wednesday, April 22, 2015

Game Board Ideas - Wretched Hab-Hives

I do more thinking about this game board than I will ever likely take any action on

But I list some goals just for SnG

0) made of modular and "reversible" dimensional lumber as a base. Meaning many parts, easy to turn and e.g. walls can be used as floors or platforms interchangeably. You can flip 'em over and they can work that way, or put 'en on their sides and get something from that configuration.
1) a scad of tin shacks (probably based with CD's since that's pretty cheap). In 7th edition, these could be destroy-able, hide objectives, and break up LOS and gives me an excuse to paint up some wretched hive dwellers and maybe make some rules up!
2) 35-40 inch legs for the table
3) a well-define 4x4 area for Kill Team/Inq/Necromunda
4) The terrain wants to be stackable - I want height and blocking of LOS for lots of movement in games 
5) I identify strongly with the blue/green/red studio terrain of the original Necromunda books, with lots of weathering.  That stuff was made to showcase the models, sure.  Also, I want it to fit with my basing scheme (mostly sand, but I am transitioning down the line to stone blocks and pipes and wires AND  sand; kind of a Sandy Techno Ruins. Necromunda was kind of a desolate waste on the outside of the hive spires, but I want this to be a place overcrowded with life and able to support it, just barely.
6) The bigger terrain wants stone and scratch built and medieval with gewgaws and whirly gubbins, and of course I want to slather everything with anti-Xeno and anti-Mutie and anti-Heretic propaganda
7) Some objective markers; some scratch built and some Armorcast stuff might be fun
8) For the Genestealer Cult, it has some fortifications - tunnels and Sapper mines.   Definitely needs to fit the rest but show some scary 'Nid influence. Like Necromunda stuff, but with tentacles and maws and pods and such
9) lots of vents and smoke stacks and steam and just everything slick with muck, sand, and efflua. Tentacles here and there. The world ought to be fought over and show signs of imminent Exterminatus In Extremis, but still have enough resources to be worth fighting for.   Maybe we just need to ship in human Citizens, Servo-Slaves, and docile, trusted Xenos and abhumans once we clear out all the infected heretic scum.
10) overcrowded with life and shows signs of habitation and use. Vegetation patches, maybe.  Even scum needs to toil in the work-farms.  I like the idea of plastic fish tank vegetation, for some reason.
11) standard Imperial motifs worked in. Skulls. Aquila. It's Games Workshop, after all.

I'll break these down later. The weather is nice and the mommy and kid are at Yoga and I don't have much time before work. I have an idea for wooden bulkheads that work in a modular fashion like the original  plastic stuff but with more heft and wood screws ;)


Tuesday, April 21, 2015

Further Works in Progress - Sisters and Genestealer Cult

Pictured is an evening's work, maybe three hours or so of doodling around, slapping down coats and wrecking brushes. I don't know.  I'm happy with the progress on Yarrick, the dregs of my old Goliath set (upper left), the various retinue models (including the Sister Hospitaller, top leftish).  My group needs non-Imperial troops, and I'm itching to try some 'Nids, so I thought a Genestealer cult would make a transition nicely so's I can use some of my IG as Traitors.

Laid down a base coat of classic Space Hulk PC 1993 computer game dark blue/GS purple as a test scheme.   A dry brush of light gray may go well to bump out the highlights.  The bottom right squad is maybe some Copplestone Casting WWII Panzer Grenadiers, with a nice dark blue base.  They're going to be my front and center Genestealer Cultists, so I think it's going to go in a different direction than my usual army, namely NOT the pictured gray/red/tarnished silver scheme I usually use to keep my Imperial troops distinguished.
 
Laid down a couple of coats of tarnished boltgun metal for the Immolator, which feels nice.  It got a base of Tamiya German Gray instead of regular primer, which I realized wouldn't work back in the day, but I'm going to roll with it and weather the bajeesus out of it and hope my sloppy, rambling, sluggardly, heretical painting will go well from here and not incur Yarrick's further disapproval.
I like the Genestealer Cult more and more, and that 6th edition codex available online provides some nice weird rules (namely the fortifications and the self-destruct stuff) that ought to take my cohort of gamers by surprise.  And I can field my Leman Russ, sentinels, and cadians, and it gives me a chance to use 'nids as an ally pretty easily.  Sort of a Inner Circle of blue 'stealers, hybrids (my 3rd edition hideous catachans!) and a Magus, coupled with my Termagaunts, spore vents, and spore clouds (spore clouds are frakking easy to kludge together, BTW remind me to bodge some ping pong balls together on 25mm bases to explain what I mean...)

Friday, April 10, 2015

Inquisitor Inquisitas Inquisitoris

I skipped some editions.  My buddy tells me I had the 2nd edition boxed set, so I had Rogue Trader, 2, snippets of 3rd, 5, and now 7.  I had Macragge and the other boxed set, so maybe 4 and 5.  I don't know.

But things change a good deal.  I got a look at the most recent Inquisition thing, and I lament the loss of purchasable Orbital Strike, even though Karamazov still has it and it turns up as a random Warlord Trait.  It might could help against all the Super Heavies I see these days.

But, next to that I saw that the Ordo Malleus/Hereticus/Xenos stuff is fleshed out into separate strains, which I suppose is kind of cool.  They ditched the mention of the Ordo Sepulturum - to my mind a creepy favorite.  I guess zombies are everywhere these days and nobody's going to purchase zombies as enemies to field against towering men and aliens in powered suits of artificier armour (but they bring a rush of fear to the Necromunda and Inq28 people, I bet).

Anyways, I was mulling over some options for Kill Team on Sunday with the BnB40K guys, and they're all going to have these Skitarii and Knights and such, so I was thinking about some good options.  My sisters and these Inquisitors aren't going to stand up long.  Interestingly, I think the Malleus flavored inquisitor is a total cheesy badass.  The Daemonblade is going to carve some stuff up - 2 rolls on the chart and none end up being good for anybody.

A problem might be that I can only kitbash and convert so many models to paint and never actually paint them, if you get my meaning.  But it does make one think about having a couple different Inquisitors in the pot and ready to go when the need arises.  The Warlord Traits are actually all pretty cool for a variety of situations.

Also, the sisters are just about done.  I need to base some and add some arco-flails to about 9 hastily converted WFB flagellants, and of course paint Celestine of which I am sore afraid.

Beer and Bolters Campaign

Thinking about the

BIG POSSIBLE LIST

I think I only really have a bout 3-4K total of mostly Imperial Armies stuff

a couple of quirky characters and a handful of squads

It's a good thing the points limits are fairly low to start or some of these cats'd leave me eating dust
 

Saturday, April 4, 2015

A to Z: DECLARATION OF INDEPENDENCE FROM TABLES


(An imaginary strong reaction/rant to that Alexandrian thing the other day about railroads and illusionism etc.  Note: only one small facet of my feelings about many issues, and I am happy to say I see it both ways but often find myself veering toward illusionism in the interests of keeping it fun)

About to pull an upper decker on A Thing Most Holy
Tables. I love 'em; you love 'em. We play these games and have played them always.  Why, the 1st edition Dungeon Master's Guide is ponderous, yes, but it's regarded as inspired and sacrosanct and we must all agree that Gary's curmudgeonly wisdom is Paternistic and Authoritarian but only for the players' and The Games' collective good. Ahem.  There's 2 or 3 tables on almost every page in that thing.

I once was at the receiving end of some offhand comments from some jerk that stung me just badly enough to not like him very much any more and not want to be his friend in that way that it's clear in retrospect he hurt my feelings like I'm in eighth grade.  It was about Gary's predilection for tables, if I recall correctly, and I thought myself clever for noting that Gary's Dad was in insurance and SO OF COURSE THERE'S TABLES, they don't call it Accidental Death & Dismemberment for Nothing!  Ho Ho Ho

Anyways, it's my fervent and deeply held belief that "Random" Tables (let's be frank shall we? there's  almost nothing random about it once you throw in your shaved d12) even the Pseudorandom tables we use and proliferate so widely are strangling the hobby into lifelessness.  yes, that's right. Your tables upon which you rely so heavily are in fact an addiction, a phylactery by which your withered corpse clings to what it thinks is good about life

We all (well, maybe some) of us work, have jobs, do chores, write things, doodle maps. We don't always have time to prep for every Unforeseeable Contingency that arises in the course of our games.  Especially if you're running a game and you already thought about it all week and the Traps are so Clever and the Monsters are Like Unforgettable and the Twists O The Twists and then Rodney is like WHAT IS IN THE GOBLIN'S POCKETS and you've been focused on the architecture and the sheen of the Chromatic Pudding and how all it wants is to mate with somebody with a Comeliness of more than 8 and LET ME GET THIS RANDOM GOBLIN POCKET CHART AND FUCK YOU, EVAN THIS WILL BE SO SEAMLESS NOBODY WILL EVEN KNOW I DINT PLAN THI


that - that right there ought not to be trusted. That's why there's all these reams and reams of despicable Excel and fucking endless d66 and d13 and d200 charts. Somehow the notion that raw chaos may take away my culpability for _something_ is what sticks in my craw. I Feel Like Maybe After Twenty Years of Thinking About It, with my knowledge base I ought to be able to just come up with some fun shit on the fly like a daily special of awesome Roleplayingness and it ought to be clever and part of me and whether it will kill your 3rd level Halfling or not is of no consequence. Just because it comes from in me and I am nominally AGAINST YOU somehow and can't be trusted to be judicious and fun and easy-going means TRUST IN THE DICE INSTEAD

blech. Fie.  FIE I SAY

when you de-bone it, what you have is a cool/fast/nostalgia-laden way to get information across.  I get it.  Kind of like a speedball of information that conveys tone, humor, a feeling of the possibility of the situation. Nobody ever says "YOU GOTTA GO EXACKLY BY WHAT IS ON MY CHART". We all get, I think, that these are clever ideas to get your noodle rattling around when you are in a pinch and that at the bottom of the thing is your judgement and hard-won expertise. It's gotten to be the go-to blog post for us RPG guys and occasional gal - the d12 table of X. There are those who do it well - Sholtis, yeah that's some good shit.  Everybody else, merhhhhhhhhm. Charts strangle us!  burn your charts!  Commit and believe that your ideas, even under the (imaginary) intense pressure at the table, your ideas and judgement can be trusted even if it leads to a TPK.  The fiction is not more judicious and impartial and therefore fair just because it's been determined randomly.

ALSO: TPKs are good and your character is not a special snowflake and even his/her/its Pseudo-Death has no meaning since its an imaginary event and the tumbling of dice is not somehow binding. Do your game science dice have the bound gods of Law contained within them?  Are they Donblas the Justice Dice?

a difference between the OSR/trad players and quote-unquote STORY GAMERS (some of you may read it as a slur)  that I see as almost laughably blatant is how the former trusts in charts and tables and the latter trusts in PEOPLE'S BRAINS. LARPERS (another slur!) do away with dice almost completely and so are not to be trus- There's the rub!  It's our traditional need and reliance upon the safety of impartiality that causes us to invest so much in dice and (it follows as Night Upon The Heels Of Day) charts and tables. Goddam, shit-sucking, charts.  The Dice run you, subcreature!  Stand up and say with one voice I RUN THE DICE THE DICE DONT RUN ME

The whole of the hobby is lousy with them.  I seen some cats trying to foster the die-drop table and maybe it's a good impulse, but I don't know.  The use of dice is a pernicious and wide-spread evil.  A malaise.  Yes, I said it.  A goddamn malaise.

here's the prefigured declaration in handy d9 table format (see what I did there? Ho Ho ho). UNDER NO CIRCUMSTANCES SHOULD YOU ROLL ON THIS TABLE UNLESS ITS A d8/2 plus a d5 so it'll skew your probabilities all fucked up

1) The Oracle at Delphi was high as fuck and relied upon divine inspiration to get her players to do cool shit. I don't need Apollo or to smoke bay leaves to come up with good ideas for my players.  I don't need also: Excel.  Word.  InDesign.  Molybdenum-laced, laser cut polyhedra.  Complex digital or solid-state circuits, including but not limited to my iPhone. 
2) my cleverness is better than Some hunk of plastic's and further God doesn't play dice with his Universe, why you gotta play dice with yours?  In some cases, my cleverness fits better the game I'm playing with people and there is no way to fit in some other dude's table into my game, and if I do and that (7) laser-sword becomes a Mithril Frostblade, I mean, why the fuck am I using that chart, anyways?  It's like a crutch for nothing.  An imagination crutch. WHAT'S IN THE GOBLIN'S POCKETS....??? (you fucker)  CHICKEN BONES, USED KLEENEX, AND THE MF ONE RING TO RULE THEM ALL.  Better by far than UH HOLD ON UH HOLD ON I GOT THAT TABLE AROUND HERE UH WAIT FOR IT JESUS IM SORRY GUYS I HAVE THE PERFECT YOU KNOW WHAT THERE'S A LINK FOR THIS ON WIZARDDAWN (no offense to Wizarddawn, I love that shit)
3) don't take the impartiality of dice and the impartial, spiritless safety of imaginary people as a positive development. Risks of even minor heroes are more meaningful when they can come to a messy end. If your characters aren't dying (even if they are later being resurrected/reanimated/buried forever) you're playing a boring game.  It's my opinion that Random Encounter charts are the worst and most egregious offenders, here.  In the hopes for impartiality and for the sake of nostalgia, I sacrifice a meaningful encounter for some quirk of the die, and then (don't get me wrong I love the Moldvay reaction roll, I almost swear by it) we spend 35 minutes tossing dice about whether the party can off some rats.  Why's it gonna be rats, or a centipede, or stirges?  Just fucking make something cool up, why don't you?  You know why?  You been looking at those goddamn random encounter tables your whole damn life!  If you were sane, and that lobe of your brain wasn't addicted to tables and nostalgia, you'd never have another stirge in your game, ever.  EVAR.
4) 5 tentacles or 50 tentacles or 15 makes no discernible, meaningful difference in a story.  If it does, it's bad writing/thinking
5) nobody is random when they write a table. They always put the best shit on the bell curve ends. C'mon "roll again and discard duplicate results?"  Yeah we all know it was late and you needed to work the next day.  I mean "pseudorandom".  That's fucked up.  That's like pseudopregnant.  pseudotruth.  Either it's random, or it's something else.
6) engineering and rules are not better than humanities and drama. There is no safety in predictability, no surety in the accurate simulation of some fantastical notion's adherence to pseudoreality. Or else there shouldn't be (more on this shit, later if I'm not summarily executed)
6) humanities and drama ought to be fostered. The rules should not account for all the permutations of the system in which you play. That's like 3.5 type stuff. Yeah - you grimaced because you know what I mean
6) if you had a bad reaction to my criticism of 3.5, then see #6
B) unexpected results cannot, by their nature, be found on any chart

NOW TO MONETIZE THIS BLOG AND PAY OFF MY STUDENT LOANS

EVIL NOAH OVER AND OUT

"Your squad broke under fire, and failed their Ld roll.  Commisar K has a bolter shell for you."  I wonder if a failed orders roll would prompt that.  Hmm.  Maybe another blog entirely.


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