Tuesday, February 10, 2015

Goals Against Malaise

I am strangely energized and also enervated; I have a million ideas (some good ones maybe) and all I want to do is sleep. I have no interest in pursuing them NOW, too much physical recovery and emotional blankness

But:

A random node-crawl for CoC; as suggested by an interaction I had with maybe +Cedric Plante. He asked for CoC without all the burdensome investigation (maybe what he wants is Pulp with Mythos elements)

I have the urge to return to unfinished projects - the classes for DCC that everybody prompted me with last year

The Space Dungeon events/shop charts

a bunch of reviews. I think it shameful that my friends have all these great things and I don't gush about them enough. My purchases have been limited since October - money's tight like everybody in America - but there's a huge backlog  of stuff to shout out about

Updates and ideas about more weapons for Space Dungeon, and some more races. I'm struck by the amount of space-themed stuff coming out for DCC at the moment and I think it's a positive thing.

Alex's challenge for Into the Odd (the dungeon awaits and is ready but lacks a sweet map)

Some updates on Alfgrim and Sir Maledoric Goreson

Obviously, now that HHSOLO1 is out, I am done (mostly). I think I may do a character sheet for it (the ones included are sort of chintzy IMHO but I haven't got the skill nor drive of late to make a good one so I made it utilitarian)

There's a sequel in my brain - The Ominous Alloy

I've got a fun idea for a podcast - gotta figure out the technical side but it's a sound premise

more on that later. I put these things here to remind me and maybe have some document of self-declared goals (which I find helps, and I tell people to declare these things and work toward them)

I am weary and heart sore and these things need to wait. Fatherhood and being a husband are terrific, and I'm a decent friend but I cannot commit, these days, to ongoing long projects and characters and campaigns that other people might be invested in. I feel like getting people hooked on cool things and then not following through with that is maybe a disservice to people I like

not flaking out or checking out - The blog and G+ will likely be as active as ever but other things (e.g. campaigns new and old) probably ought to simmer rather than boil

anyway, here's a record of goals and I will do my best to follow through soon

Rest In Peace, Grandpa

Saturday, February 7, 2015

Mad Monks of Kwantoom - Delve 1

Just going to put the map up for this, I rolled up a Deep One Hybrid Thief, a Half Elf Lakshmi Cleric, and an Indian-flavored flexible-sword wielding Monk.  The Monk died in the first Pagoda, and was whupped pretty badly in his first fight trying to save a Tengu on Day 1 in the city.

Here's the map of the first pagoda:


I really dig this thing, this solo-game setting.  Lots of Saffron and Jade and Rare and Magical Spices, if you get my drift.  It's available for 5.00 now and well worth the price (as is the predecessor Ruins of the Undercity)

Buy 'The Hounds' - Click Here