Tuesday, October 12, 2021

Awful Hobo Incursion

Okay, so first thingks first: Hobo is not a great word. Let's not fetishize NOR minimize the plight of unhoused people, and also (let us hope and pray) that the darkness of a thing's aspect is not Lynch's commentary on race nor ethnicity, although I think it does deserve to be examined but doing it here is maybe not a great format. You can if you wish. As much as I dig David Lynch (hi, Mr. Lynch, if you're watching! Love your work but maybe put some melanin in your thing) I do get a little nervous about lack of representation - even in Dune (I hate/grow weary of Chalamet personally but the rest of the cast is pretty varied in the new thing)... I don't know where was I. I'm brewing some tea, so bear with me here. This is gaming, and horror, and cinema, and if I need to explain more, then, uhhh, tea's done so time to make my kid lunch. BRB

(later) Not to give too much away, but in Twin Peaks season 3, and also in Lynch's Mullholland Drive, and even in a bunch of other interesting horror things, homelessness/sleeping rough has A Quality - not a good one, I guess. But it does make you separate, powerful by virtue of forbidden knowledge, and dangerous. And rightly angry.

IF you can make a deal with these outsiders, who exist by virtue of society's disregard and willful obstinate forgetting, then they can give things in return. Do you have a light? There is nothing worse than walking around with a cigarette dangling out of your mouth looking for a light. If you had a light, you might get a favor later. They might find something for you, or share in their modest power of survival. Or run an errand for you.

They might come out of the cracks and crannies of reality to assist you, because the universe wants favors (not kindness nor charity) returned. As above, so below - dig? it works with fairies, demons, devils, vampires, djinn, ghula... a certain tit-for-tat that must be obeyed for historical reasons. Deep Magic, see?

If you can somehow get a positive reaction roll (the mechanics are sketchy and Moldvay's way seems to me to be tooo easy - I did a deep dive on Alma Mater's reaction table once but it's private in my head) in an interaction with an interdimensional hobo whose aerthly aspects is a gaunt and desperate being in tattered clothes and grime and soot but this is just the tip of the metaphysical icemberg - why then! They might somehow pitch in begrudgingly by (for example) crushing the skull of an innocent like a sparrow's egg, or perhaps casting a sleep spell over the radio, or in extreme cases reversing otherwise mortal damage to your incarnate meat form, or bringing you something from a lost place

Are they separate and distinct from Duergar? Shaver's Derro? Yes, but no. 

How do these beings, possibly once human, acquire such power? Not through their own efforts but rather through the subconscious rejection by society at large, by being literally shunted aside, willfully forgotten, by the conscious acquisitive grappling of reality for the sake of capitalism. They are, in effect, the vestiges of human sacrifice that it takes to keep the boat afloat, so to speak. Tantric demons no longer fit for the world, the price they have paid already gives them a sordid kind of power and they find comfort in pulling the innocent and content into the Outer Dark with them, even if only for a little while. Obviously, rejection of society's underlying mechanisms this way places one at risk of Chaos/Xaos/Kaos/Yang problems and it becomes hard to make tulpas etc. when your chakras are aligned so poorly but that's another post I guess

maybe thematic connected works:

They Live (Carpenter) George Buck Flower is a multidimensional incursion all by himself (drawn to time-travel/tachyon bursts/crazy drunk driving?)

C.H.U.D. (I just watched this the other night and it occurs in the rough vicinity of my brother in law's place in NYC). These meat-things are on the brink of madness and discovery and transformation, and the monsters and real villainy are greed and bureaucracy and degradation

Mary Poppins (yes - soot covered magicians who come from the near-ethereal and dwell in a land of smoky quasi-realness and magical tulpa people - it's all there, yo, you don't even need to dig). Mary AND Bert are both doing tulpa stuff the whole time, the whole step in time!

IT! (i'm thinking of things long left alone, and rotten, and the Leper but probably many other thematic connections)

The Shadow People by Margaret St. Clair (also, Sign of the Labrys but I digress)

they call it an eremite, but it's the same idea


Tuesday, September 21, 2021

Generative Surrealism (Music/Dungeons/Stories) Jazz in your RPGs

First, I hate knowing what is going to happen. I avoid spoilers for movies. The speculation about what is going to be up there on the screen is better (most times) than what might really occur up there. Same for D&D: I avoid "modules" and "story paths" like the plague, unless it's an event and I need to have some arc for a convention or something. Why? I dunno, my brain is just like that. I don't particularly crave completeness, or finality, or resolution.

I recently finished watching Twin Peaks: The Return(s3). Absolutely nonsensical, terrifying, unexpected, and - if you give up the need for resolved "arcs" that make sense in a logical way - absolutely delightful. It's been like 2 week and I'm still mulling over what it means, if Lynch means for it to convey anything at all, or if my subconscious and other parts of me are computing it properly, with the proper glitches. The warm sense of distress and confusion in this case being a FEATURE not a GLITCH. Surrealism is better than concretism, and I feel that way about my D&D, too. I sort of like it to be playable at the table, not this "Maze of the Blue Medusa" shit, which I mean would make a great arthaus/paintpunk thing but at the table, I mean no. Trust me I sat and tried and I wasn't stoned enough. Nor do I care to be that kind of stoned trying to imagine with other people (trying to make a connection and hang out is different than raw creativity). David Lynch does NOT make good DnD - or maybe he does, how the fuck would I know?, I guess. Mr. Lynch if you want to play DnD with me sometime, hit me up.

I also recently got into synthesizers, another thing that I gave up in middle school because of antipathies from my peers. I don;t fancy myself a musician (quite the reverse, I make NOISEs) but I like to tell the machine how I like to do things, fiddle with knobs (in DnD, too) and see what springs out and be delighted, or else hit the button to generate a new thing. You may have noticed that I throw-out/vomit forth a lot of pseudorandom pregenerated bullshit. It's because I dig the thinking deeply about TONE and TIMBRE a lot, rather than specific worldbuilding. I much better like to leave a lot of room for players to leave their mark on the world rather than having all the things sorted out aforehand...


I don't know. Remind me to link posts of my hideous noise-making devices. Only the most deranged person would call it music, I suppose. Sometimes after an hour of fucking around with the synthesizer I built I will have the most lurid and amazing and aware dreams that remind me of some great Lynchian stuff. I wish I could distill some of the frenetic weirdness from my dreams into DnD - I have tried it and been modestly "succesful" I guess. I put up a series of things on DTRPG that centers on my dreams of life in Florida, and every so often I have new dreams in the same vein that would make for similar offerings if anyone were interested. My favorite ones are the least comprehensible! Often I dream of walking around the Bird Road Flea Market, pressed for time. Once when I was a lad, I found the original Fiend Folio for 5$ in a stack of cast off books - the original one with the Cthulhu and Melnibonean mythoi in it! Been downhill ever since.

I don't know where I'm going with this, but maybe I will go further inside the rabbit hole some other time.  Broadly, I like to tell the computer "Give Me Some Hints, and do the boring parts, and let us do the fun parts" which, I guess is what a computer is for.

Remind me to link you to TidalCycles, VCV Rack, Mutable Instruments, GAN those kinds of things. Do I like jazz or jam bands? I'm probably at the age where I should start to like those things. I should do a GAN for dungeons - DeepDungeons!. That would probably rock. By the way, the illustrations in this post were made by a adversarial network from NightCafe (GAN + Clip, IIRC) - try it yourself if you like! It would be the most amazing thing if a GAN were to just make Jacquays-style maps with doors that open onto nothing and long corridors that lead to rooms full of THIS IS THE WATER AND THIS IS THE WELL

Buy 'The Hounds' - Click Here